The first official gameplay trailer of "Over Night" a horror game made in XNA.
The game was created within 8 weeks with a team of 4 students (and some additional outside help, see below for the full team setup)
The Team:
Mitch Manders (Design & Modeling)
Jorry Rosman (Concept Art & Textures)
Bas Babroek (Game Programming)
Tom Looman (Engine/Tech Programming)
Special Thanks to:
Paul van Gent (Sound Design/Audio)
Marvin Nooitgedacht (Video Editing)
Davy Jacobs (Animation)
Bo van Oord (Desert Eagle modeling, textures & animation)
Jeffrey van der Heul (Modeling)
More info: http://coreenginedev.blogspot.com
The game was build with Core Engine and Sunburn.