A short breakdown of my recent project. I used Blender to model and animate a perfume bottle that I then took into Houdini to apply some neat simulation driven growth, morphing and displacement effects. Finally I setup a scene in Blender to render the morphed bottle with cycles and bring everything together, along with some lights,materials and HDRIs.
I Hope you enjoy this one :)
Sites I used :^)
unsplash.com(For pictures)
fontesk.com(For fonts....obviously)