Quick Refraction in Shader Graph | Bytesize Gamedev

Опубликовано: 14 Февраль 2026
на канале: Daniel Ilett
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Bytesize Gamedev is a series of shorter tutorials, delivered in around 60 seconds.
In this tutorial, we'll cover a quick way to achieve refractive glass/ice in Shader Graph and URP!
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💻 Check it out on GitHub: https://github.com/daniel-ilett/bytes...
📱 I made a thread about this on Twitter:   / 1360283008780099584  
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Unity 2020.2.1f1, URP/Shader Graph 10.2.2
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✨ Grab Snapshot Shaders Pro here: https://assetstore.unity.com/packages...
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