BlenderOni is a Blender addon intented as an integral companion tool for the Animation rig for Blender. It contains functionalities that automate a lot of operations necessary for the rig to function and be used properly. However, vast majority of addon's options can also be used for general Blender purposes.
BlenderOni can be downloaded here: http://mods.oni2.net/node/401
BlenderOni documentation is available here: https://wiki.oni2.net/BlenderOni
The Rigify-Oni animation rig can be downloaded here: http://mods.oni2.net/node/388
0:00 Intro
1:21 PART 1: BlenderOni's Purpose
3:07 PART 2: General Overview of functionalities
3:52 Subpanels
5:25 Individual functionalities
5:36 2.1 Bake Keyframe Rotation Mode
6:44 2.2 Change Rotation Mode
7:53 2.3 Adjust Throw Target
9:48 2.4 and 2.5 Constraint Switches
10:50 2.6 Object Visual Transformer
15:47 2.7 Bone Visual Transformer
17:39 2.8 Constraint Setters with a note
18:09 2.8 Set Object Constraint Targets
19:07 2.9 Set Rig Bone Constraint Targets
20:54 2.10 Constrain Character Model
21:24 PART 3: Typical use cases for BlenderOni
21:46 3.1 Oni animation workflow
24:33 Setting the animation rig up
30:52 Preparing the animation for export
31:59 3.2 Oni animation workflow for THROWS
32:30 Setting the animation rigs up
45:21 Preparing the animations for export
48:05 Final use cases
48:15 3.3 Changing rotation modes of objects
51:23 3.4 Bake Keyframe Rotation Mode
52:19 Thanks for watching!