Escape Room VR | Unity Learn VR Pathway | Kaan Eray AKAY

Опубликовано: 13 Июль 2026
на канале: Kaan Eray AKAY
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For More Details Check My Website: https://www.kaanerayakay.com
About This Project: https://www.kaanerayakay.com/en/escap...
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Unity Learn VR Pathway
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Achievements
Creating my own custom script by inheriting the XRGrabInteractable class.
Creating mechanics according to the given project instructions.
Ensuring that the mechanics work realistically, like in real life.
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Description
This project was assigned to us as a challenge in the final part of the Unity Learn VR Pathway.
According to the given project summary, our task was to create mechanics that closely resemble real-life interactions. This allowed us to become familiar with following project instructions in freelance projects or professional settings.
For example, when we moved the card reader sensor slowly, it would reject the card, and the same happened when we moved it at a medium speed. However, just like real-life card readers, we had to swipe the card quickly.
Similarly, by adding weight to the door, it gave us the sensation of actually sliding the door.
This project has changed my perspective on VR applications.
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Music
Music from #Uppbeat (free for Creators!):
https://uppbeat.io/t/tobias-voigt/nexus
License code: IOJWQKZD3SCF1L8F