ULTIMATE MOVEMENT Guide for Unity - Part 2 ( Trajectory , Magnet , Rope , Hook , Snake ) - Tutorial

Опубликовано: 24 Май 2026
на канале: Memory Leak
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Unity movement tutorial part 2 in which you can see how to create projectile trajectory in different ways and change it's style, movement, length. Magnet example how to pull an object, creating a rope with a hook and creating a snake game mechanics.

Full Project: https://github.com/MemoryLeakHub/Move...

Intro: (00:00)
Projectile Trajectory with Physics Simulate Script: (00:20)
Projectile Trajectory with Separate physics scene: (02:12)
Add bounciness to an object: (03:37)
Projectile Trajectory line with dots: (03:56)
Projectile Trajectory stop line at object: (04:30)
Projectile Trail: (05:08)
Trajectory length and projectile speed: (05:31)
Change speed with mouse: (06:02)
Physics Raycast shoot magnet to object: (06:29)
Pull the magnet: (07:33)
Pull an object with magnet: (07:57)
Create a rope and hook: (08:47)
Pick up object in range: (09:29)
Follow object, snake movement: (10:46)
Follow object, snake movement and grow snake when eat: (11:48)
Follow object with cinemachine: (12:21)
Follow object with cinemachine with bounds: (12:51)
Snake game eat and increase movement speed: (13:11)
Outro: (14:47)

Part 1:    • ULTIMATE MOVEMENT Guide for Unity - Part 1  

Dotted Line Shader: https://gamedev.stackexchange.com/que...

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