Assets on my Website:
https://blenderzen.com/assets-2/
Description:
This video covers the creation of a character in MakeHuman. Adding a sound file created in Audacity to Papagayo to create mouth shapes for the recording. Add the mouth shapes to the character in Blender and also motion capture. Export the character and animations and import these into Unreal. We use Unreal marketplace assets for the environment and setup a cinematic to capture the characters actions.
Udemy Courses:
Copy and paste the coupon code for a great deal.
Character Modelling & Rigging in Blender 2.8 & Unreal Engine
https://www.udemy.com/course/characte...
Architectural Design & Animation in Blender 2.8x
https://www.udemy.com/course/architec...