With the recent (not so recent anymore because I took forever to make this video) nerfs, many Azir players are asking for a mini-rework of some kind to make Azir a better solo queue champion. I feel that most people aren't thinking about everything that a rework can/will end up doing, so here is my video on why Azir should NOT be reworked!
I think leaving him alone is the best outcome for everyone, because any rework that actually achieves a reasonable amount of soloQ power will ruin the champion for a lot of people!
Again HUGE thanks to my discord community for all the feedback!
Especially aMiniCthulhu, A Gang Member & Blash-J-Casual!
Also check thse two out, they also game me a lot of feedbackon the video!
BorbIsBad: / @borbisbad9010
/ borbisbad
Razldazz:
/ razldazz
/ razldazz
Music:
Quicksand Cave - PMD
Tutorial Time - Mario & Luigi Bowser's Inside Story
Northern Desert - PMD
Tutorial Time - Mario & Luigi Bowser's Inside Story
NieR Automata - Desert Zone
Team Fortress 2 Soundtrack | Rocket Jump Waltz
Gerudo Desert - The Legend of Zelda: Twilight Princess
The Legend of Zelda: Spirit Tracks - Sand Temple
Zircon - Warhead
Quake, Quake Champions, Titanfall 2 & Unreal Tournament 4 footage:
• Quake 1 E2M7 rocket jump to the exit.
• Quake Champions - Rocket Jumping, Nail Cli...
• Titanfall 2 - Gravity Star Boost Tutorial
• Jumping around (UNREAL TOURNAMENT 4)
Timestamps:
0:00 - Intro
0:11 - Current situation
0:36 - About me
1:06 - What should a rework do?
1:29 - What needs to be fixed?
2:13 - Why is Azir better in pro?
3:04 - What is Azir's identity
4:24 - Azir playstyles
6:07 - Mini-rework (7.19)
6:29 - Hypercarry rework
6:55 - Playmaker rework
7:12 - Hypercarry pros/cons
8:45 - Playmaker pros/cons
9:46 - Other rework ideas
10:16 - Passive rework
10:44 - Not reworking Azir
12:18 - Compereing to Aurelion
12:48 - End
13:27 - Outro
#Azir #Rework #S11