Unity Audio Mixers, adjustable with sliders and saving its values to persist! EVERYTHING YOU NEED TO KNOW comprehensive guide
How to add audio to your game (the basics of audio): • Unity AUDIO Tutorial - Make Sound Effects ...
How to play a specific clip instead of a random one:
[SerializeField] AudioClip clip; //Just use a clip instead of a list
audioSource.Play(clip); //Or PlayOneShot(clip)
or to play an element from the list:
audioSource.Play(clips[0]) //Lists start from 0. So 0 is the 1st element and 2 is the 3rd element in the inspector