Mari's node-graph based texture painting gives artists the versatility and structure to unlock creativity and paint complex textures non-destructively. Join Peter Aversten, Texture Supervisor and Founder of Meshmen Studio, as he shares his journey from painting with layers to nodes and how to take advantage of Mari node graph by using procedural workflows to handle both complexities on production type assets as well and having the creative freedom to experiment with your texturing workflows in Mari. It's a journey in time and space!
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▷ ABOUT MESHMEN STUDIO
Meshmen blog and Youtube channel are independent artist's driven by Texture Supervisor Peter Aversten.
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I do this to support the visual effects community with tips, tricks, and reviews as well as to feature other artists works
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