How To Change Read/Write For Mesh Assets Format

Опубликовано: 19 Ноябрь 2025
на канале: Game Dev Box
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if you have assets that generate meshes through code, the 'Read/Write' option is often turned on by default. and there’s no built-in option to change it easily. changing the mesh read and write to false will help the memory usage.

✅heartingNinja - Modify Read Write Models: https://github.com/heartingNinja/Modi...

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