three.js Glass Objects with Physical Material

Опубликовано: 07 Февраль 2026
на канале: Genka
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The MeshPhysicalMaterial enables us to create realistic looking glass objects. In this video we achive that step by step by setting the relevant attributes of the material.

Github: https://github.com/tamani-coding/thre...
Stackblitz: https://stackblitz.com/github/tamani-...

(00:00) - Intro
(00:20) - MeshPhysicalMaterial Setup
(00:54) - Transmission & Roughness
(01:30) - Index-of-Refraction & Thickness
(02:13) - Reflection via Specular Intensity & Clearcoat & Environment Map
(03:59) - Outro