A short split screen video of the difference between 100 and 70 "Field of View" setting in Mass Effect 3. Used Me3-coalesced-utility and added ( Name="Shared_Aim", Command="SwapWeaponIfEmpty | TightAim | FOV 0 | OnRelease FOV 100 | OnRelease StopTightAim" ) as a new entry in bioinput.ini\sfxgame\sfxgamemodebase\bindings=(multiple)