Blizak | Unreal Engine 5 Cinematic

Опубликовано: 18 Май 2026
на канале: Juan Oroel Castro
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This is my final graduation project at UT-HUB
This project took about 1.5 months to complete in order to learn and become proficient in the use of Unreal Engine as well as additional applications centered around the real-time methodology, such as EmberGen for smoke simulations.
I did the layout, shot composition, lighting, movements, and VFX, along with the video, color grading and postproduction.
I built most of the shots using KitBash3D and Megascans assets