Iofi's Interview 【Hololive Animation】

Опубликовано: 16 Июль 2026
на канале: vensen
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risu should wear wigs

please rate this video on steam (:D): https://steamcommunity.com/sharedfile...

the first gen of ID is now in sfm lmao
massive massive focus on character animation for this one, also mini update on the jigglebones for my ported models so each part has a more personalized bounce instead of following the same stiff set
might be a little bit before next animation, depends on how the following weeks will turn out but there's definitely gonna be a rise of activities in my schedule so i won't be able to tune into my personal works as often, just a heads up!

-audio and reference from this video
   • Does Elijah Wood wear wigs?  

Risu, Moona, and Iofi models by: https://www.mmd.hololive.tv/

twitter:   / vensen5150  
ko-fi: https://ko-fi.com/vensen

small trivia:
-this one was a bit of a doozy, i started this project on the fifth of this month and worked on it little by little since i'm also currently covering other projects; that being said, i did count time for porting AND for animating which results in 6 sittings of around 3 hours each in 2 days for porting time and 9 sittings of around 3 hours each in 7 days for animating time overall 15 sittings over 9 days (if consecutive)
-each model had their own problems when porting into sfm
risu's model had conflicting faces for textures which caused a flickering effect, fixed after deleting the inside vertices so there would be no shadow under the clothes
moona's model had many bones exceeding the 256 limit for sfm so i had to merge a lot of them and fix the weight painting
iofi's model wouldn't load in the main vers of blender that i use to port all the hololive models so i had to redownload mmd and source tools into the newest blender because that could handle it and i had to learn how to remove the mmd rig
none of them really had a smooth porting process but thankfully they were all fixed without taking too much time
-so much for small trivia lmao

#hololive #holomemes #hololiveanimation #iRISUtration #HoshinovArt #ioarts