In this update, you can see the new hand-sway system implemented in my game, which brings much more natural and immersive weapon movement.
The hands now properly stay aligned with the weapon during movement, improving overall stability and visual consistency.
I’ve also added a procedural ADS (Aim Down Sights) system that dynamically adapts based on the weapon and camera movement, making aiming feel smoother and more responsive in real time.
More improvements are coming soon as the system continues to evolve.
#indiegamedev #gamedevelopment #indiegame #ue5 #unrealengine5 #ue5dev #indiedev #gameprogress #devlog #lowpoly #madewithunreal #ue5indie #gamedevjourney #gamedevscreens #moraestudio4d #nextaxisdev #SyntyStudios #proceduralgeneration #pcg #leveldesign #gameart #indiegames #ue5community #optimization #indiegamestudio #ue5blueprint #gamedevlogs #indiegamedevelopment #FPS #gameanimation #firstpersonshooter #gamedevupdate #realtimeanimation #weaponsystem #aimdownsights #handanimation