Re-topology and Normal Maps for Cloth with Marvelous Designer and Blender

Опубликовано: 12 Февраль 2026
на канале: Daniel Kreuter
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I have been working on several character projects recently and kept running into some issues with retopology and baking of normal maps especially when it comes to clothes and complex geometries. In this stream, I will be experimenting with some of the techniques that I learned over the past couple of days.

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