Sneak peak of the first alpha release of moma for Mari.
moma for Mari alpha 1 features:
Tested on Mari 1.6v1 and Mari 2.0v1
modo's Preview render directly from Mari
Support for multiple UV patches (up to 4000)
Supports all modo BRDF material channels (effects)
Mari channels can include any number or type of layers
Saves LXO scenes and opens them up in modo
Allows to update lighting/shading changes made directly from modo
Mesh subdivision and channels visibility control from Mari
Option to pick what Mari's camera to use (Perspective, Ortho)
Option to pick the texture format to use
Option to automatically update textures in Preview right after baking the paint buffer