Particles stick on custom mesh in Fusion - pCustom Examples - With Tutorial (DaVinci Resolve)

Опубликовано: 27 Май 2026
на канале: Noah Hähnel
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All pCustom Examples and Explanations (with download of Scenefiles) here:
http://noahhaehnel.com/blog/pcustom-e...

pCustom and pCustomForce are two very powerful tools in Blackmagic Design Fusion / DaVinci Resolve. Unfortunately, they aren't that well documented. This is why I decided to create a page dedicated to pCustom examples and use-cases. This should help you to achieve more with particle simulations in Fusion.

Sticking particles to the surface of a mesh is difficult to achieve using the standard particle toolset. The pBounce comes to mind, but this node struggles at keeping particles truly sticky. They usually jitter or it simply takes too much time to calculate when you increase the roughness. This is a very simple pCustom example but it will help to explain the other examples. Find me here:
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