It has been quite some time since the last video. In the mean time I have been working on a lot of different projects. In this video I want to show you the current state of my pathfinding project for static environments in order to improve the behavior of NPC's within creations.
Please keep in mind that the algorithm is a proof of concept and work in progress so no final decisions have been made. There is also a ton more work to do before this can be used in mods and custom games.
I hope you enjoy the small insight!
Timestamps:
Intro (0:00)
The Algorithm (0:25)
Examples (2:15)
Pathfinding (2:50)
Optimizations (3:08)
Limitations (4:26)
Future Plans (5:07)