In this video I review my modular tile based collision detection system and explain how it works. Get Pixel perfect, super smooth tile based collision response for your game with this extremely modular system. You can add all kinds of collision shapes from slopes to curves, but for now I just talk about flat surfaces.
You can see the source code here: https://github.com/pothonprogramming/...
And check out the working example here: https://pothonprogramming.github.io/c...