Paintball Video Game in Unreal 5 - DevLog 4 (AI, Peak From Cover, WIP)

Опубликовано: 14 Апрель 2026
на канале: Sullivan Creative Studio
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This week I've got some progress with the enemy AI, as well as an updated (WIP) peaking system based on cover and a really cool start to a menu system level with easy switching camera.

I'm really happy with how everything is coming together, even if it is still all in progress.

Thank you again for watching and please leave feedback and I hope you'll help me continue this journey!