Download Bitmapflow here: https://bauxite.itch.io/bitmapflow
Support my channel: https://ko-fi.com/bauxite
Follow me on Twitter: / bauxitedev
Listen to my music: https://kenophos.bandcamp.com/
Introducing Bitmapflow - a tool to help you generate inbetweens for animated sprites. In other words, it makes your animations smoother. It uses optical flow to try to guess how the pixels move between frames, and blends them accordingly. The results are far from perfect, and probably require some editing by hand afterwards, but sometimes it can produce decent results.
It supports loading and saving animated gifs, spritesheets and individual frames.
Download: https://bauxite.itch.io/bitmapflow
Bitmapflow is made in Godot and powered by godot-rust.
If you want to check out of the source code, you can do so here: https://github.com/Bauxitedev/bitmapflow
The example sprites I used are licensed as follows:
CC-BY-3.0 License, created by Luis Zuno (ansimuz):
Hell-Hound-Files: https://opengameart.org/content/hell-...
Sideview Sci-Fi: https://opengameart.org/content/sidev...
underwater-diving-files: https://opengameart.org/content/under...
warped_caves_files: https://opengameart.org/content/warpe...
warped_city_files: https://opengameart.org/content/warpe...
CC-BY-AS 3.0 License, created by Balmer and Stephen Challener:
ars_notoria: https://opengameart.org/content/bosse...
All music was made by me.
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