In this video, we organize some of our code, reducing the amount in the main file. We create several container classes, including those for the Textures and Models.
Key topics covered:
• Screen class (moving towards engine class)
• Texture class
• Model and Mesh classes
• Website: https://michaelg29.github.io/
• Twitter: / michaelgrieco10
• Discord: / discord
• This Github Repo: https://github.com/michaelg29/yt-tuto...
• This Playlist: • C++ OpenGL Tutorial
Listened to the Skyrim OST by Jeremy Soule.