Rabbit Campaign - Mission 10 - Death Pass
Story: Carrotland's mining facility and oil refinery are once again in command of the Rabarmy thanks to Cassandra, Atticus, Puppetino, Rita, Gigante, Zoey, Zeo, and Vera who liquidated Colonel Fat Claw and destroyed his Red Legion, which could be decisive for outcome of war. And now that Gingeronni and rabbits have finally liberated Carrotland from the pigs, time has come for them to invade Pig Empire and take revenge for everything pigs did to Carrotland. For invasion on Pig Empire, Gingeronni must help rabbits capture Death Pass that is only route that keeps two countries connected, and which pigs use to secure supply lines for their units. Once Death Pass is captured by rabbits, all N.P.A troops on Carrotland will be cut off from their own country and any chance for getting resupplied. However, conquering Death Pass isn't going to be easy neither for Gingeronni nor for rabbits because of impenetrable gate and because pass if heavily guarded, therefore direct assault will only end up in heavy casualties. Fortunately, Rabarmy's spies have managed to capture undamaged pig heavy tank, giving Gingeronni and Rabarmy's generals cunning plan: Cassandra volunteers to use captured heavy tank to get behind enemy lines, find generator for gate, and blast out route for her team and rabbits.
Gameplay: Tenth mission is very hard because there are many types of enemies. So expect that there will be some Command Vehicles and Minelayers, and lots of Scouts, Tanks, Artilleries, Heavy Tanks, Rocket Launchers, and Mortars. There will be some enemies blocking your way to captured pig Heavy Tank that is colored in green, they must be destroyed. Once you get to captured pig Heavy Tank, use it to enter territory of pigs, locate generator for gate at Death Pass, and destroy it. Don't send your units to attack Death Pass territory because there will be lots of Anti-Aircraft Bunkers, Artillery Bunkers, and Normal Bunkers guarding it, besides other types of units, and you will suffer huge casualties. Use captured tank to do the job, because enemies will be unaware of your presence as long as they don't see you attacking their own units. Once generator is destroyed, all bunkers at Death Pass will self-destruct, and gate will be permanently open. Once that is done, you must seize small countryside at southeast of map and destroy any enemy units that try to block your way. However, there is actually very easy way to complete this mission. If you buy unit at small coutnryside that must be captured (which is displayed as red dot on minimap), you can automatically complete this mission even if generator for gate isn't destroyed. And no worries, Anti-Aircraft Bunkers aren't located on path to countryside at all.