This time: A highly requested video from you. We will alter our game with car networking. All animations and positions are synced between all clients using pun 2 and some lag compensation. This episode is very code heavy, but I hope you like it anyway.
Please leave a comment, if you want to have a specific topic covered next. Other than that, I wish you a happy new year! If you like my videos, you can now support me on patreon.
Github Project: https://github.com/ditzel/Mobile-Mult...
Tutorial Series Playlist: • Mobile Multiplayer Action Game in Unity
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