#8 Motion Matching | Unreal Engine 5 RPG Framework

Опубликовано: 19 Июнь 2026
на канале: Infinity Edge Games
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Welcome to another episode of the RPG Framework tutorial series! In this video, we’re taking a deep dive into motion matching and how to integrate it into our RPG framework in Unreal Engine 5. If you’ve been following along, you know we’ve already started building out AI behaviors for our enemies. Today, we’re shifting focus to animation so that our characters are prepared for future combat mechanics. This is part one of a two-part series on motion matching. In the next video, we’ll add combat animations and cover how to set up the combat state.

New on Patreon:
I’ve also just released a brand new Rogue-like, endless dungeon crawler template for Unreal Engine 5 on my Patreon! This template features procedural dungeons, a character level-up system, multiple enemies, and boss fights—all powered by the Gameplay Ability System (GAS). Be sure to check it out if you're interested in creating your own rogue-like game! You can find it here: https://www.patreon.com/InfinityEdgeG...


Content
00:00 - Intro
00:45 - Migrating Motion Matching
23:10 - Outro

#unrealengine #gamedev #motionmatching