Follow the project Eco Tales on Facebook : / ecoitemshop
Also follow the blog : http://blog.kjinteractive.net/
Mask texture : https://goo.gl/dG02ES
Here's a semi-short breakdown on how to get Volumetric Fog up and running inside of your Unreal Engine 4.16+ projects.
It's mainly based upon the documentation from Epic but I've thrown in some curve balls that I've found interesting in my own research as well.
I hope you'll find this useful!
Happy Devving!
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Make sure you check out : "Eco Tales - Pre-Alpha - Art Asset Overview 1"
• Eco Tales - Pre-Alpha - Art Asset Ove...
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