Build Sack Fences Horizontally

Опубликовано: 26 Март 2026
на канале: Zarivan
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Gravel or Sand bags are amazing for making perfectly indestructible fences! In this guide I will show you a tip on how to properly build them so they are zombie proof and secure a perimeter using these bags as a variant of the perfect barricade (perfect barricade version 2?).
Don't know if it's a bug, but it surely does exploit some coding oversight.
The secret is to build these on an horizontal way. Yes I know the game is isometric but these fences are an exception to the diagonal rule.
But that's not all, I will also show you where to get enough sacks and gravel to build these gravel bag barricades and let you in on a neat little trick on how to use less gravel when digging for barricade materials.
I played the game for quite a while but I still find these amazing tricks.

Credits for the idea of the video go to this Reddit post:
  / horizontal_sandgravel_bag_wall_seem_to_be_...  

🎥 My other Project Zomboid videos:
► Check out my previous video, the actual perfect alternative to the perfect barricade:
   • the perfect barricade SUCKS.  
► Want to use the generator indoors?
Check this video out:    • Use Generator Indoors Secret  
► Find out how a simple pillar can glitch the temperature of your beloved base:
   • The base indoor temperature bug | Project ...  

🎼 Music used:
I just messed around in FL Studio
It is not much, but it's honest work ✨

0:00 Intro
0:13 The gravel and sand bags
0:59 Location for sacks and gravel
1:28 Little bonus tip
1:46 Too expensive?
1:58 I got your back!
2:27 Outro nobody watches

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🎮 Check out the game on
Steam ► https://store.steampowered.com/app/10...
GOG ► https://www.gog.com/game/project_zomboid

Game description (from the game's page):
Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.

Already available features:

Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
Online multiplayer survival with persistent player run servers.
Local 4 player split-screen co-op
Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
Full line of sight system and real-time lighting, sound and visibility mechanics.
Hide in the shadows, keep quiet and keep the lights off at night, or at least hang - sheets over the windows.
Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out Blindcoder’s map project: http://pzmap.crash-override.net/
Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
Deal with depression, boredom, hunger, thirst and illness while trying to survive.
Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
Farming, trapping, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival.
Full, open and powerful Lua modding support.
Xbox Controller Gamepad support on Windows. [Others pads can be set up manually. Gamepad support not currently available on Mac]


Planned Features:

The return of our PZ Stories mode that also serves as first ever tutorial actively trying to kill you at every turn. Kate and Baldspot return!
In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.
Constant expansion of the countryside and cities around Muldraugh and West Point.
Full wilderness survival systems, animals and hunting for food.
More items, crafting recipes, weapons and gameplay systems.
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#ProjectZomboid #horizontal #barricade