Unity Tutorial 24 : Bolt : Top-Down 2D : Simple Random Room Generator Part 1

Опубликовано: 12 Октябрь 2024
на канале: Hardware Haquer (Austin Stewart)
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This tutorial goes through the first half of the steps required to use bolt to create a randomly generated room that fits the bounds of the camera view. It is simple in that there are only north, east, south or west walls and only two choices for each wall (entry/exit or no entry/exit). The next room is generated when the player uses one of the exits. It does not store previous rooms so it creates essentially an endless map where going out the entry you previously used takes you to a new room.