Foliage Missing in Path Tracing - Unreal Engine Tips & Tricks

Опубликовано: 21 Октябрь 2024
на канале: metatrox
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Is your distant foliage disappearing from your scene when you switch to Path Tracing? No problem! Use this simple Console Command to fix.
r.RayTracing.Geometry.InstancedStaticMeshes.Culling 0
This prevents your Instanced Static Meshes from Culling in the Distance.