We learn to create an event handler to deal with the event created in the previous video. Also see the Example Game linked in my channel's About section for a complete, if simple, game that incorporates all we've discussed.
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014 Delegate for Event
015 Event Handling
013 Prefabs 2
012 Debug Logging
011 Coroutine and Delay
010 Button Handling 3
009 Local Assets and Prefabs
008 Button Handling 2
007 Button Handling
006 First Scripts
005 Editing Visual Objects
004 Adding Objects