Hello guys
this is a first look at my new script to improve the use of the 3ds max skin modifier...
I reorganized the interface highlighting the tools and the most useful options of the skin modifier (in my opinion). Plus I entered the bubble system which creates spheroidal envelopes giving a smoother nuance between each other thus creating a better harmony between vertex. With a few commands you can now set envelopes quicker.
List of some ready features:
New Bubble envelopes system
Integrated Vertex weight tools
Simplified Paint weight tools
Easy and fast Mirror tools
Official page link: http://www.raylightgames.com/www/easy...