Award-winning AWAY: The Survival Series is finally availible on XBOX!
Set in a distant future where nature has reclaimed the planet, AWAY is a story-driven survival adventure where you embody a tiny sugar glider embarking on a quest to save your family. Soar across misty chasms, leap from tree to tree, and climb to the top of the forest canopy as you journey across the posthuman wilderness!
Venture through the wild as an XBOX exclusive furry little beast in exploration mode!
In AWAY, you'll star in your own personal nature documentary as you glide through the forest, sneak past predators, and hunt down prey, a narrator describes your every move.
• Single-player, story-driven adventure - 5-10 hours of gameplay
• Play as a sugar glider on a journey to save its family
• Follow the main story, or embark on various side-quests to uncover the mysteries of AWAY's abandoned world.
• Narrated like a nature documentary
• Enjoy the enchanting orchestral soundtrack by award-winning composer
Mike Raznick, who worked on BBC’s Life and Planet Earth II
• Run, jump, climb, and glide through a living breathing world full of unique species of plants, insects, and animals.
• Hunt small prey, fight larger enemies or use stealth and agility to sneak past apex predators unnoticed.
• Play as other creatures in the wild, such as beetles, lizards, crabs, and more!
About Breaking Walls
Breaking Walls is an independent game studio founded by industry veterans in Montréal, Canada, an international hub for innovation and expertise in game development. With decades of experience working on AAA titles such as Assassin's Creed, Prince of Persia, and Far Cry, the Breaking Walls team has spent the past 5 years developing their first indie title, AWAY: The Survival Series.