Making A Historic Neighborhood in Unreal Engine 5

Опубликовано: 30 Август 2026
на канале: Geno Samuel Productions
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A time lapse of my process of making a period-accurate render of a tiny segment of Montclair, New Jersey in 1928. This was my first real foray into Unreal Engine 5 having transitioned from Blender, so I'm aware I probably did some things incorrectly and inefficiently. But I'm still learning, and... I'm man enough to admit that.
This scene will be seen in my upcoming documentary about Ota Benga, so please subscribe and hit the bell button so you don't miss it when it drops!

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3-D Models used:
"Large window" (https://skfb.ly/oHARS) by omccartan is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/b....

Picket Fence by mbi3d
https://www.cgtrader.com/free-3d-mode...