LIMIT PLAYER MOVEMENT IN UNITY WITH MATHF.CLAMP() - How To Make GameObject Not To Go Off The Screen

Опубликовано: 13 Март 2026
на канале: BAM GAMES & APPS - Unity Tutorials
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LIMIT PLAYER MOVEMENT IN UNITY WITH MATHF.CLAMP() - How To Make GameObject Not To Go Off The Screen

In this NEW Unity tutorial, we are going to learn how to limit the movement of a player in Unity 2D so that the GameObject doesn't go off the screen. We will use the Mathf.Clamp() feature of Unity to apply the restrictions.

To do this, we are going to define the area where the player can move, then we will modify our c# script to implement the limitation on character movement and finally we will test it.

For this Unity tutorial we rely on a previous video:

✅ HOW TO MOVE A PLAYER IN UNITY 2D - INPUT KEYBOARD (PC)
   • HOW TO MOVE A PLAYER IN UNITY 2D - INPUT K...  

I'll explain in detail how to do this and show you all the tips and tricks I know in Unity!!!

Have a nice day Unity developer!

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