Player Distance Function Blueprint Demonstration (Unreal Engine 4)

Опубликовано: 27 Июнь 2026
на канале: Liam Heron
195
1

This video is to demonstrate the player distance function blueprint firing during run time for the Boris boss character whilst fighting. The FPS is a little lower than normal due to me having to record the game with shadow play and the blueprint screen with OBS.

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