Houdini || Flip_Simulation

Опубликовано: 14 Июль 2026
на канале: Esmael Hooseini Fx Artist
255
3

Hi Guyes

Returning after a time


In this project, I tried to create a simulation of water along with the simulation of soil and stone wetting

To simulate getting wet, I used Houdini solver and created the simulation using the points and mesh model of water and land, after that I made a small change in the material so that the result of the work can be seen better.


In the next version, I will try to add more white water to make it more beautiful

I welcome any comments and feedback


In the first rendering test, I used Mantra, and each frame took approximately 3 to 5 minutes

In the next rendering, I will probably use Karma


SideFX Software

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