Meson Dreamcast Cross Compilation Example Addendum: Generating 1ST_READ.BIN

Опубликовано: 04 Сентябрь 2026
на канале: New Chief Games
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In this short video, we will follow up on our previous video on cross compiling a Sega Dreamcast project using OpenGL with the Meson Build system. This time, we will discuss how to use Meson to generate a custom target after compilation.

This can be useful for a variety of tasks, such as:

Creating a compressed archive of the compiled binaries
Generating documentation
Running tests
To generate a custom target, we will use the custom_target() function. This function takes a number of arguments, including the name of the target, the command to run to generate the target, and any dependencies that the target has.

In the meantime, if you have any questions or comments, please feel free to leave them below.

Updated Files used in this video:
https://www.mediafire.com/file/kdzgv2...