The eighth video in a series that covers the fundamental aspects of Assembly. This is designed for users completely new to Assembly or modding in general, and more advanced videos will follow.
This video goes over the how to import bipeds into a map, and how to spawn and play as them. In the video I discussed 3 ways to to spawn a stationary NPC. If you decide to change a projectile, be sure to change the proj tag to bipd.
If you encounter problems with Assembly check this out.
https://docs.google.com/document/d/1T...
As always- before you make the edit, make the back-up.