Join me in this beginner-friendly tutorial, where we'll explore the concept of scale in virtual reality design. You'll learn how to achieve accurate scale representation by referencing real-life examples when scaling 3D models.
Plus, I'll show you how to import models from Blender to Unity at a matching scale, enabling a streamlined design workflow. Get ready to create immersive and lifelike VR experiences with these essential techniques!
🔗 Link from the Video
User interface design and implementation in Unity https://resources.unity.com/games/use...
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Timestamps
0:00 Intro
1:06 GameObject with a scale of (1,1,1)
1:35 Place cube to check scale
2:30 Capsule to represent human size
3:22 Unity resource guide
4:30 Apply transforms in Blender
6:27 Incorrect 100 scale in Unity
6:55 Fix orientation before exporting from Blender
7:33 Exporting from Blender at scale of 1
8:29 Research real-life size of horse
9:50 Build to your headset!
10:31 Outro
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