Part 3 of a character modeling series where we retopologize the body of our model in Blender 2.9, so we can texture, paint, and rig easier in a later stage.
Chapters
0:00 Introduction
1:11 Retopology Setup/Eyebrows
3:23 Retopologizing the Hips & Legs
5:39 Built-in Blender Add-on "F2"
7:36 Connecting the Hips & Legs
10:25 Retopologizing the Upper Body
11:17 Retopologizing the Shoulder
20:20 Elbow & Knee Patches
23:11 Shrinkwrap the Low Poly Mesh to the High Poly Sculpt
24:33 Fixing Artifacts in the Shrinkwrap
25:34 Wrap-up
Third-party Retopology Tools
InstantMesh: https://github.com/wjakob/instant-meshes
SpeedRetopo: https://gumroad.com/l/speedretopo
RetopoFlow: https://github.com/CGCookie/retopoflow
Danny Mac 3d
How to RETOPOLOGIZE the BODY - Part 2 - Body Retopology - • How to RETOPOLOGIZE the BODY - Part 2 - Bo...
How to Retopologize a Head like a Boss - Part 2 - • Video
Dew Diehard
Intro To 3D Art Pixar Style Topology Part 2 Patches - • Video
Let's Connect
Instagram: @russellmidfield
Twitter: @russellmidfield
Facebook: Russell Midfield
Discord: russellmidfield#9667
Music
Youtube Audio Library