How to Procedurally Generate 3D Planets - Using Godot Engine

Опубликовано: 23 Март 2026
на канале: DevPoodle
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Hello! This is a tutorial on how to procedurally generate 3d planets using Godot 4. Here's a link to the git repository containing the project's source code: https://github.com/DevPoodle/yt-examp....

Thanks for reading the description and thanks for watching the video.💖

Chapters:
0:00 Intro
0:21 Creating the planet scene
0:47 Setting up the script
2:25 Generating a basic sphere
8:06 Adding noise to the terrain
12:46 Generating the water mesh
16:04 Adding materials to the meshes
18:59 Creating a terrain shader
23:31 Creating a water shader
28:29 Outro