A tutorial on how to create a simple saving and loading system in Unity using C#. The scripts are very easy to customise which makes this such a versatile method of saving games.
You can download the project here so you an have access to the scripts yourself and see how the scene is set up: http://bit.ly/2fBquW4.
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Music:
Cherubs by Josh Woodward https://www.joshwoodward.com
Creative Commons — Attribution 4.0 International — CC BY 4.0
https://creativecommons.org/licenses/...
Music provided by Audio Library • Cherubs – Josh Woodward (No Copyright Music)