UE4 Procedural Rope Bridge Blueprint

Опубликовано: 29 Сентябрь 2024
на канале: Ryan Smith
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This is a blueprint that generates a rope bridge. It uses 5 hierarchical instanced static mesh components for the planks and railing connector ropes. It uses a procedural mesh component to generate the longer ropes that span the entire bridge.

It has random plank variation and makes sure that planks don't intersect each other when applying random yaw to them.

Entire thing ends up being 9 draw calls