Eliminate Shader Stutter in Overwatch 2 - Linux | How To

Опубликовано: 18 Июнь 2026
на канале: Xpander69
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NOTE! ITS ALL OUTDATED. graphics pipeline library has been enabled by default for quite some time!
just install the game and play. You might want to increase the shader disk cache size only if you still have issues!

Requires Graphics Pipeline Library thats included in the latest nvidia stable drivers of 520.56.06(also available in the vulkan development drivers). Be gone the shader stuttering!

1) Grab a DXVK Master build: https://github.com/doitsujin/dxvk/act...
2) Copy the DXVK directory path to Lutris, Runner Options, Under DXVK version.
3) Increase the Shader Disk Size and skip the cleanup (under Lutris, System Options, Environment variables):
__GL_SHADER_DISK_CACHE_SIZE=5000000000
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1

NOTE! If you have weird frametimes (not shader stuttering) enable Virtual Desktop under Runner Options of Lutris


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System Specs:
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Memory: 32 GB DDR4 3200
Video Card: Nvidia GeForce RTX 3080 | Gigabyte Gaming OC
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