Welcome to my playthrough of the custom level Hoth[in] by SilverEye.
This is part 4 of the Alfredo Lamberra custom Campaign.
Fixed a couple of things before I recorded this one:
-adjusted intro cam.
-added intro swirl.
-have to use door decoder to escape cell.
-all pickups renamed.
-huge table in main room changed to multiple tables.
-added some props to level.
-fixed some doors and objects.
-can now open cell door to prisoner.
-added clipboards to evidence pickups.
-added animation to ending.
Here is a link to the patch:
http://n64vault.com/ge-campaigns:alfr...
I'm using the 1964 emulator with Keyboard & Mouse plugin.
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Thanks for watching.
Twitter: / 007action1