DRIFT21 | New Update! Massive improvement.

Опубликовано: 12 Апрель 2026
на канале: VStanced
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Fresh out of the oven.. new update on drift21! massive difference to car handling. Happy to see this heading in the right direction!

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Driving model related changes:

Major changes to car control:
Tweaked gravitational center of each car,
Improved handling on long straights,
Snappier transitions,
Easier and more predictable drift initiation and maintaining
Rearranged and changed parameters of each tire and compound to suit different playstyles (big shout out to our Discord community! Thank You!)


Other changes:

Changed the way each asset is loaded, allocated, and presented in the game - major improvement in RAM allocation and usage. Be aware that this change may slightly affect loading times and expect further improvements in the near future.
Completely redesigned drift point counting system - car speed, drifting angle, and numerous events (such as Kiss The Wall should now have a more significant impact on score and multipliers)
Completely redesigned driving UI to properly show and highlight changes to drifting point counting
Changed how Kiss The Wall and Wall Tap events work - should be more transparent and forgiving
Changed the way in parking brake works - should prevent cars from moving on their own
Changed how penalty points works (allowed off-track wheels changed from 1 to 2) - drifting attempts should be more forgiving now
Changed how drift zones or clipping zones work - these are optional now, but completing them guarantees a significant amount of points
Changed a way challenge requirements work - cars with higher Dyno stages should now be allowed
Rebalanced challenges to suit recent drift point counting changes

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