Substance Painter has a nifty feature called user channels, seven of them actually that allow you to create your own custom texture information. I show you the pipeline to create your own custom user channel to be used with a custom wear shader meant to age objects in the scene.
Thanks for watching!
Your support helps me make new content!
If you'd like to become a Patron: / glecakes
Website: http://www.georgelecakes.com
Twitter: / glecakes
Facebook: / george.lecakes