Java Game Programming - Saving and Loading [P1]

Опубликовано: 13 Февраль 2026
на канале: Andy Solace
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===_Please Read Description!_===

In this short video I show you how to implement basic object serialisation in Java. The method shown not only works within the IDE, but will work when dealing with exported jar or executable files.

This is the first in a number of videos I will be presenting on the subject, with the next focusing on deserialisation of a file to an instanced object.

Future topics to cover include directory management, file creation / deletion, basic data encryption, Proxy and Flyweight design patterns, writeReplace() and readResolve() and dealing with multiple save files.

We will then be implementing everything into a single, stand-alone class that you will be able to drop in and use in any project.

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